Preserve Your Own Light. And I was looking at paladin because with a 3 or 6 paladin I could still tank some, and with warlock utility would have some good battlefield control. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Using a glaive. Paladins are generally better at surviving damage. But they still play vastly different than a full caster with harsh blasting spells. #2. Bonus points for Hexblade Warlock, which also improves your gear options significantly. “ Not excited about making an heroic Bard and leveling him up to 110 just to complement the Paladin and Mage (Earth). Barbarian giving you a consistent source of advantage is very strong on a smiting paladin. Consider taking inspiring leader at level 8 instead and flavoring it as your storytelling. They are not the bards of Dorkness Rising. Bard 2 Paladin 8 is not much better than Paladin 8 and probably weaker than Paladin 9. 13. Extra attack at 5 and aura at 6 are huge. 6 levels of Paladin gets you the aura, which is pretty much a must-have if you want to play a support paladin. 5E, Level 13, long campaign, retiring old Druid Lizardfolk character, wanting to play a more charismatic and talkative type. Take swords bard to 5th, then 2 levels in paladin. Paladin / Bard (Image Credit: Nowis-337) Paladin’s have a reputation for their high charisma, and that means that bard actually is a class that mixes well with. Overall feels more baddass to play with skills. Paladin 2 / Swords Bard X / additional Paladin 1 sometime (Redemption) - This guy gets Paladin 2 first to get heavy armor and shield proficiencies, smite, and a fighting style (Defense). In terms of being a caster, support and controller, the bard is going to be stronger. College of Whispers is a good option, although Lore, Valor, and Swords are also solid. Daryl Aug 20 @ 10:03pm. I’m currently a level 5 Paladin and I think I’m going to go to level 6 for the base paladin aura and then take a few levels in fighter/bard before continuing with paladin. Gabriel is 200% vengeance paladin. Okay, I would break it down like this: 6 paladin, get cha to saves 5 bard, get SR inspiration (probably whispers bard, as you already have xtra attack and no need for extra spells either) 1-2 warlock hexblade. -A Frontliner like a Barbarian or an artificer, or a tank focused Fighter or Paladin -A Skill monkey like a Rogue or a Bard -Someone that can cast revivify like an Artificer, Cleric, Druid, Paladin, or Ranger. All you want paladin for is divine smite and that's it which you get at level 2. I think going Bard will feel a bit meh by then 😅 I'd usually aim to get to Extra Attack before multiclassing. You get two fighting styles, bard spells of 1-2, sword manuevers which coupled with smites on crits can get your damage towards 100. Both classes are charisma based and vicous mockery gives you a cantrip you can cast from a distance when trying to clode thr gap and not waste a turn. The natural comparison is to sorcadins, which are a real killer MC. Also consider: Monk/Paladin/Bard. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Divine radiance shines from her hands, the man’s wounds knit closed, and his eyes open wide with amazement. You run into a lot of things like Wood Elf Monks with 12 Dex, 10 Con, 12 Wis and 15 Intelligence. You get sword maneuvers and a lot of useful spells from bard. A bard is a support character who buffs, debuffs, and manipulated the battlefield and is really good with skills. Both of these colleges benefit greatly from the extra utility offered by these. Paladin 6-7/ Barbarian 3 / Charisma Caster X is a really cool build. I'm not too concerned with viability as I am for my RP. Naturally, the best class for this enneagram is the bard, a class rooted in dramatic and musical talent. . while paladin gives a 11% hp it to 24m around them and heals 8% hp after it expires. Gift of the Gem Dragon - This is prob my least favourite as the damage it deals will drop in usefulness but I really like the push and the flavor of it. Paladin is probably the more forgiving of the two choices as it is more independently capable and as long as you have a smite evil left you have a solution that ranger between alright and good. If you want a Fae knight gish, best imo would be Paladin/Archfey Warlock multiclass. A dwarf crouches behind an outcrop. But a rogue is a clever con artist as much as they are a sneaky thief, and the bard class skills and abilities open up a world of abilities and subtle tricks that can be used to take what you need. ago I agree, accept I’d jump off at level 6 for most paladin subclasses. They're both good and are getting better once we finish our relic sets and have 100% uptime on that party buff. in KR usually with new raids bards are prefered to learn it and after that paladins are preferred because of the slighy faster clear times. What you gain by selecting the. Paladins are champions of holy power, heralds of thei. Freman_Bloodglaive. You can play a tanky bard or a ranged bard. Pick up Duelist fighting style from the College of Swords at Bard Level 3 (CL 5) so our hits land harder. The concept of "likes music" / "plays music" is not gated behind "bard" any more than the emotional sensation of "gets angry" is gated behind barbarian. Paladin / Bard (Image Credit: Nowis-337). I've been meaning to ask for some time now, because of everything else I've come to enjoy about C&C, the fact that Rangers, Paladins, and Bards don't get spells at higher levels hasn't sat well with me. Hit Points: 45. And much like their WoW counter-parts, Lost Ark’s Paladins are a tanky, melee support with higher damage output. I'd pick paladin for frontline and bard for support, those two would work amazingly with anything the player chooses to play. Bards are A+ support characters. Suddenly, an enlarged Dwarven Paladin comes out of nowhere swinging a hammer and smiting enemies, using misty step to close the gap. Bard Multiclass – Paladin 2/Bard 10. Bard, Folk Hero - Revolutionary: Your people live under the oppressive rule of a cruel tyrant. Bard/paladin multiclasses function much in the same way as rogue/ranger ones. • 3 yr. Additional arcane spells are >>> than whatever paladin can give you beyond second level in this kind of. For the most part he is a bard with one level…For bard spells I've picked up: Bane, Faerie Fire, Healing Word & Identify to start with. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Fighter and Sorcerer feel like blank slates that you can easily paste Durge's persona onto as well. Ideally, you’d have a different Race than the one I’m using so that’s either a Half-Elf or Human to gain Shield Proficiency. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. The only thing you lose before character 20 is the ability for your friends to add your Bardic Inspiration dice to their damage, and that doesn't even begin to compare to what Lore offers. Paladin 2 -> Swords/Valor Bard X. Paladin as a really consistent healing and shielding play. Some folks like 2 levels of Paladin into Sorcerer X, but this is a mistake. Delight in song and laughter, in beauty and art. Level 3: oath of devotion paladin, arcane trickster rogue, and eldritch knight fighter. Compared to the Hex/Bard, Paladin/Bard has more AC (heavy armor) and two d10 hit dice. Can you use your spell slots granted by multiclassing to a bard as fuel for the paladin's divine smite?Bard 6 -> Paladin 2 -> Bard X (i. That said, a single level of cleric is really nice for bards, and can help with the "divine" aspect of your character. Multiclassing in 5E requires a massive sacrifice in ability, and its compounded for spellcasters. And unfortunately, Bard is a little bit underwhelming at low levels just like Paladin. The sorcerer/paladin combo is widely regarded as one of the best multiclass pairings in the whole of D&D 5e. And Bard/Sorcerer fuels smites while also building your out of combat kit. For context, my character is a Leonin Lv. I’m looking to make either a Bard/Warlock, or a Paladin/Warlock. Bard 18/ Hexblade 2 is a very strong and popular blend. Means we can just let Dex sit at 14. ago. Tasha's Hideous Laughter by Ilse Gort. I’ve only played a handful of characters so far but I gotta say I’m having the most fun by far playing a Minotaur Forge Cleric. From paladin you get heavy armor, divine smite, extra attack, aura of protection, decent fighting style. ) ) One of the most natural combos in the multi-classing pantheon is the Cleric/Paladin Combo. Proficiency in Perception and having Darkvision is useful. Both are mainly Swiftness, except Bard has a Spec build which is used for specific/niche scenarios. Both of these colleges benefit greatly from the extra utility offered by these. Indeed for my evil run, I will probably choose a vanilla Tav over Dark Urge. So the final Baldur’s Gate 3 Paladin Build here is 2 levels of Paladin and 4 levels of Bard. My original idea was looking something like this: Starting as 2 Paladin for the usual Paladin start-up powers - Lay-on-hands, Divine sense, Smite, Heavy armor prof & Fighting Style Defense Paladin 2 -> Swords/Valor Bard X. r/Pathfinder_RPG A chip A close button Get app Get the Reddit app Log In Log in to Reddit Get the Reddit app Log In Log in to RedditBard Mini stood behind the Paladin mini with heart eyes in the Intro to "Crap Guide to Ranger". For instance an Ancients Paladin 7 / Lore Bard X (but could probably be any Bard) can Channel Divinity, provide two great auras to allies, Bardic Inspiration, throw out spellcasting and if necessary make some. Also take Disguise Self and Friends. Something like: protector aasimer, zealot Barbarian 15, Paladin 2, sword Bard 3. ago So as fate would have it, a member of my party really wants to play Bard now. They’re my two. Wizard feels off cause you start as an amnesiac. Paladins tend to differentiate between other paladins via feat choices although the most popular is likely the 2 handed weapon fighter you could also. Basically, bard is more bursty supportiveness and paladin is more consistent supportiveness. Requires a better understanding of boss patterns, class positioning, and are way more squishy than Pally, almost every bard wants Heavy armor 3. Paladin and Bard is a good combo, but if the level cap is around 12 then going 6 levels in each really delays both classes. 2) Paladin 1) Sorcerer The five best classes to multiclass with Bard in 5E The Bard suffers from low damage, largely due to their debuff-heavy spell list. Extra attack at 5 and aura at 6 are huge. Best Baldur’s Gate 3 Tiefling background. A Strength-based Bardadin or Sorcadin can equally work, but for that I'd want to start as Paladin (or MC into War Domain Cleric or Ranger Knight or something like that), so that I could use Heavy Armour, otherwise AC will be poor. Put them together. But you don't need a tank in 5e. Hello all! I'm currently playing a Paladin/Bard Dragon born and I feel a bit lost with the character. You will miss high tier spells for stronger. They can wear heavy armor and shields, have excellent save bonuses, and can heal themselves. Such an awesome build. You're getting Aura of Protection and Extra Attack from Paladin, as well as an actual Oath and Channel Divinity. Join. He is a melee fighter with a Luck blade. The bard is an artisan of magic, knowledgeable and witty musicians and warriors capable of lethal arts. Nets you 2 invocations, and some spells and cantrips that expand your options from bards control focus pretty heavily and run off your strong stat. Rogues don't need. With 13 strength there is no reason not to take scale armor proficiency (your dex and int will probably be too low to benefit from light armor), but I'm not completely sure is plate and heavy shield proficiency worth having 15. There’s like 0 bard in Gabriel and you don’t have to be a bard to have a charisma stat. War caster is what I'd go with at level 4 as well. Alternative traits:Ranger, Paladin, and Bard Spells. 660. Picture, if you will, a pint-sized troubadour with a lute in hand and a grin on their face. You misunderstand class/class means multiclassing so a bard/paladin is a bard multiclassing paladin. Frontline and Damage they. Bard is like: You need Heavy Armor Engraving to be taky, you give buffs but need to think when to give them, requires some positioning to give shields. Fighter and Sorcerer feel like blank slates that you can easily paste Durge's persona onto as well. Because bards get full spell progression, I'd likely lean towards full bard after L6. It's certainly better to focus on the bard side. 2 levels gives heavy armor, a fighting style and smites, enough to be a paladin in itself. Eladrin: Great ASI array and the misty step's. Which shouldn’t be too hard to do as the required ilvl for supports to get into parties is substantially lower than for dps. For level 1 i would often use shield of faith, or protection against good and evil. Str: 15+1 Dex: 10 Con: 13+1 Int: 8 Wis: 12 Cha: 14+2 . Warlock 2. #1. But hey, they seem pretty happy with it, ignorance is bliss I guess. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Deathblade - Deathblade is a badass class. just play both and decide what you like more. The stretch from level 5 to level 11 may be the strongest stretch of features of any class in the game. You end up with the same amount of skills, just fewer choices for the fist two. The character is a Paladin 8 Lock 3. 5 on average bonus I think). superninjimmy. POV: You're a Vengeance Paladin in the Goblin Camp. I went 2 paladin and the rest bard, but after level 10, I took 2 more paladin levels for a 3rd feat. All three of those classes are amazingly fun. The best race you can pick for a Lore and Swords Bard is the Human or High Half-Elf. Post by redwullf » Fri Aug 19, 2011 3:36 am. Nah, like I said it is a really popular build to just do the first 5-6 Paladin and then full caster the rest of the way. Bard's awakening skill either gives 12% extra crit to everyone or shields everyone near you (12m range) and gives 1/3 of a full gauge. Paladin/Bard Smite Question. The bard dialogue and the ability to perform music in the bleakest of environments is just spot on for that paladin!Paladin with bard like tendenciesZariel Tiefling: Paladin, Bard, Warlock, Rogue; More Baldur's Gate 3 guides. It does focus on Healing. Afterwards 6 Bard as College of Swords for both better magic & martial abilities - Inspiration, Jack of all Trades, Expertise, Font of Inspiration & Countercharm from the base Bard + Fighting style Two. If shadow sorcerous origin is in, i'll go with that. Build: Order Cleric 1 / Glamour Bard 3 / Watchers Paladin 2. 3. Glyph Aug 29 @ 9:41am. Bard is an amazingly versatile class. In this case level 8. I guess technically Paladin is cheaper because you don't take Heavy Armor like Bard usually does. As a bonus action, the cloak's wearer can make it billow dramatically. Especially since bards are 2/3 casters so their spell progression is slower than full casters. Right and you'd gain a second level spell slot when going Paladin 10/Bard 3. Paladin 2 into Bard X is another one that is better saved for a high level start. With the Paladin and Bard multiclass. A level 4 bard level 4 Paladin equals a level 12 full paladin in terms of spell slots, so there is at least some synergy there as well. (Image credit: Larian) Paladin 6 / Bard or Sorcerer 6 ️. How reasonable is it to bring Bard to 4 and then Lock to 4? Should I take the 4th Lock level and then bring in the Bard levels? If anyone has examples of a Bardlockadin, I'd love to see some examples. You could start as Paladin (which also gives you the nice bonus to Wis saves), then go Bard for at least 4 levels. Adding action surge lets the paladin build out nova your bard build. Would a 10 Warlock /. A person cannot look at one splash and ignore other splash options in comparison. But it's kind of important to get to paladin 6 to aura and maybe even paladin 9 as fast as possible to revive. I've been told that a bard and a cleric dies a lot so I decided not to do so. If you want to focus on weapon damage, I think Paladin is the best bet. Type 1-Paladin . Cleric/Paladin/Warlock don't really fit well cause having another patron muddies the water. Paladin gets extra attack which is way too valuable to delay. Colleges of Glamour, Lore and Swords handle a lot of the different archetypes well, and magical secrets should typically be used to shore up any holes in your concept or play. And because the former "15%" doesn't stack and only the latter "6%" stacks, if you have a normal support in you're team, you're only offensive synergy will either by "+ added 6% of DPS paladin's attack" or "20% increase. Bard Paladin Multiclass A 5e Dungeons & Dragons Guide for Holy Tunes The bard is an artisan of magic, knowledgeable and witty musicians and warriors capable of lethal arts. Warlock 3 grants you two extra 2nd level spell slots (renewable on a short rest) that can be used to smite or heal yourself, without costing you the ability to cast 5th level spells. It only applies to the players inside or near you. But those who do typically choose evil gods who match their beliefs and actions, but there are antipaladins who worship a few non-evil deities, presumably because of their more destructive,. Pick up Defensive FS from Paladin at 2. Point buy: STR14, DEX9, CON15, INT8, WIS13, CHA16. Barb 5 -> paladin 2 -> bard or sorc x. If she ends up being a barbarian, that's my guess - if she's a paladin, I find Chaotic Good more likely. I made a character that’s pretty similar. 15 temporary hp and 15 damage when we get hit. A great bard pali build I've found is conquest paladin whispers bard, just so you can freeze people in place with the frightening conversations and trade bardic inspiration for damage, which is great for when you crit. You do not need to be a bard to have a connection to music. Paladin isn't weaker than Bard nor vice versa. Just came across a lovely video. 3. Along the same lines, divine grace (paladin 2nd) is one of the strongest class features in the game. The paladin gets better early nonscaling abilities. I could take it all the way till 9th level spells with bard still at this point. It's a relatively simple concept: pair Paladin with a Charisma caster like Bard, Sorcerer, or Warlock to take advantage of their combat. Elf: Elves get a DEX bonus which can somewhat help the AC of a Bard, and can give melee Bards a boost with attacking. The fighter and paladin had succeeded in boarding the ship at this time, and they're faced with 6 goblin crew members. I found that, i really struggled for level 2 spell slots. Your party can benefit a lot from the "battlefield control. 1K. A valor bard can expect to have roughly 4-5 more AC compared to a lore bard. At 6 you’ll still have +4 in each, but at 3-5 you’ll have +3 str +4 cha instead on +3 to both. Paladin is easier to play, but more "boring" to some people. Bard is more "engaging". Johnson and Ra's Al Ghul. Barbarians are generally better at dealing damage. For the half casters (Ranger, Paladin, Bard, Artificer and some subclasses), it's better to not think of the magic as actual magic. 20 feet or so? Bard songs are usually heard over big distance 40+feet and at lvl 12. I just played this for like a year, really enjoyed it. You end up with the same amount of skills, just fewer choices for the fist two. These differenceres won't really matter for you just playing the game, that is min-maxing for very specific content. #1 I've been toying around with a Paladin/Bard mutliclass character in a campaign and found him to be shockingly effective. 91. The spell slots are a common pool but for example, my Paladin doesn't have War Caster and has a magic harp that raises the DC of Bard spells by 2. Amazingly fun build. If I wanted to play someone who was functionally similar to a Paladin 2/Bard X, I'd just play a straight-up Valor Bard. Nov 5, 2019. Deathblade - Deathblade is a badass class. If the Paladin is out-damaging the entire rest of the party combined, either the rest of the party is hot garbage or the Paladin is burning all of their spell slots for divine smites. View Cart; Help; Pathfinder . Not that interested in GWM evn though it is rather good. Level 2: Paladin 1 -> I like to grab Paladin early, so we can get Healing Radiance, and more importantly, for the Paladin [and Ancients] dialogue options. Paladin 6/Bard 14 is a more popular split. both are good. Generally recommend going to Paladin 6 before branching out unless you plan on a bard college with extra attack. At the moment he is the First Officer, and will probably have the chance to become the Captain himself. #1. Extra Attack means you have two chances to hit an enemy and two chances to crit against them. I tend to create characters because I like them, not for power (e. You end up with the same amount of skills, just fewer choices for the fist two. Pick up Defensive FS from Paladin at 2. Strong and influencing, but short sighted or easily distracted. Paladin/Bard into Hexblade is so popular because it’s just a 1 level dip. The paladin is going to blow the cleric and bard out of the water in terms of burst damage, but is also much more in danger of exhausting his resources. • 4 mo. The Paladin and Bard Multiclass [Screenshot Captured by eXputer] From the impression of BG3, it seems that Bard is a very dedicated class. Which would put you at the spell slots of a 15th level paladin. This will make you SAD on Charisma and only needing to boost Dex for medium armor and Str for multiclass prerequisites. Paladin is more braindead, I mean, everything but 1 skill buff/shield is press and effect, no matter where your alies are. Cleric - excellent AOE damage, plus some utility and high-level healing spells. Going Sorcerer will give you metamagic, and Subtle is your top pick to cast Subtle Suggestion in the open. I could take it all the way till 9th level spells with bard still at this point. The bard and cleric both serve a support role. Recommended Ratios. The class. So you have to go to Bard X/Paladin 5. Bard/paladin is a very good dps, of course you wont have better dps than GWM build, tavern brawler or Paladin. For the extra attack I know, I've read that waiting for the level 6 to obtain the extra, wich. So lets Unearth some. 1. In that case since you already have extra attack you'll be better off picking college of lore over swords. Bard and paladin minies held hands (pictire) in "Crap Guide to DM". I think my speculation from the barbarian and the monk is proving true: we only see a swath of content like this when another book is on the horizon. Bard's usual utility in the party is providing debuffs and hard CC on enemies, less so providing traditional support to the party, which paladins are better at. IF you're going Dex, this is probably the way to go. You can do an extra 1dX based on bardic inspiration or get +1dX to hit and deal +10 damage. While. If there was a WoW analogue for Lost Ark’s Paladin it probably would be WoW’s Paladin as well. Heavy armor and a nice list of martial weapons, maybe pick up green flame or BB with Magic Initiate for mainline DPR, then at level 7(bard 6) pick up Aura of Vitality for CRAZY healing power. the downside is that they don't get extra attack. I’m going to suggest another with Paladin 6 / Lore Bard X. Without Bard 5, you'll run out of Bardic Inspiration far too quick so your Flourishes are a bit pointless and you don't. Pack on half plate, a shield and a rapier, and start smiting with your spell slots, and using your blade flourishes to skyrocket your AC. Paladin and Bard is a good combo, but if the level cap is around 12 then going 6 levels in each really delays both classes. They also. If you're looking to sink serious levels into a multiclass, I wouldn't suggest Swords or Valor since you've already got Extra Attack. Lore bard is ubiquitously excellent for granting extra magical secrets, cutting words as a pseudo shield, and peerless. Also consider: Monk/Paladin/Bard. With the Paladin and Bard multiclass. Extra Attack means you have two chances to hit. Bard is more caster oriented and HK is more big man with big sword oriented with some glowy angel shit. First, correct me if this seems like a lore breaking idea of the oath. If your group is good, then paladin is the better 'healer' since he outputs damage buffs without sacrificing heals. Bards don't buff. I generally feel like other bard subclasses are best multiclassed with Paladins, such as whispers (for the extra hard smite), but that’s not such a big deal. Paladin Bard Multiclass Guide for Dungeons and Dragons 5e. 3. Any Paladin 6/Any Sorcerer 14: The Balanced. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Full build. The bard decides that finally action must be taken and the crusade against this new evil is joined. If there was a way to more bard than paladin yet remain able to defend the party that would be great. Like hold person, viscous mockery ect. Classic (Customized Origin) VGtM : +2/+1 increases, Darkvision, two skills. ago. Posted by u/[Deleted Account] - 1 vote and 3 commentsStarting as 2 Paladin for the usual Paladin start-up powers - Lay-on-hands, Divine sense, Smite, Heavy armor prof & Fighting Style Defense. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Paladin / Cleric (Image Credit: Maven (Chris C. The other alternative is Paladin 6/Bard 4. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Dueling is better, but Swords bard also gives that so we'll take Defense for now. There’s a ring that lest you cast enchantment or illusion spells as bonus actions after making an attack, this works well on a bard as they have plenty of options for those spells. Level 2: Paladin 1/Bard 1. Spells: Glyph of Warding! Such a versatile spell for Damage and CC! Level 7: Bard 6. Here's what I'd do, vh and take war caster, so that somatic components aren't an issue. Paladin with bard like tendenciesPaladin/Bard multiclass. Using the Half-Elf variant to get a cantrip like Booming Blade to start with is pretty solid as a half-elf. ago Aug 2013 Location The aether Gender Palabard Build! *Mulitclass Paladin Bard Building a Wood Elf Paladin Bard, how does this look, it focuses on Nature and such, choosing the Oath of the Ancients and singing to animal friends. Choose Shield, Wrathful Smite, Armor of Agathys, and Mirror Image as your Warlock spells. Its best features come at 5-10 rather than 1-5. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Right now, you're a quite powerful Paladin with a solid 6 skill proficiencies. Business, Economics, and Finance. These differenceres won't really matter for you just playing the game, that is min-maxing for very specific content. Settled on Paladin/Bard…So I've got a Paladin 5/Bard 4 right now in a current campaign. The distractions and. Which is more damage without question. 1. In my opinion; Bard is better at doing either just healing or just damage buffing, while the paladin is better at providing a bit of both. You end up with the same amount of skills, just fewer choices for the fist two. Or if you want the ultimate "face" character when it comes to out of combat, Eloquence is also great. 10 Cloak Of Billowing. #3. After a lot of research and going through old reddit posts, I think I’ve found the best way to do it. Murder hobo The former feels like a much more interesting playthrough than the latter. Think C-3PO if C-3PO was built like a brick shithouse and infused with the divine energies of the goddess of tyranny. (4 or 8 levels of paladin would be your best option multi-classing, and you'd only want to take your first level of paladin at level 13) I'm currently playing a melee bard dwarf which has much worse stats. If you're dead set on a bard multiclass there's not much to say. Possibly the most well-known of the cosmetic item bunch, the cloak of billowing is perfect for any player character with a propensity for the dramatic. The Paladin and Bard Multiclass [Screenshot Captured by eXputer] From the impression of BG3, it seems that Bard is a very dedicated class. Another option is to stick with Paladin until 6, then take 6 Bard levels. The classes naturally dove tail to no one’s surprise. You could start as Paladin (which also gives you the nice bonus to Wis saves), then go Bard for at least 4 levels. If it was me, I would probably just go pure Swords Bard or pure Conquest Paladin for a level 11 campaign. A good guy (maybe Paladin or Monk) struggling to resist temptation, fighting against their base instincts. ). Best caster build, party face and I would put 12-14 into INT to get more skill points. 2. Look at the multiclassing table to learn your amount of spell slots. The Cleric is less common, usually it is Sorcerer or Bard, but it is the same philosophy, you just take a hit to your Charisma score to put some points in Wisdom this way. Paladin/Bard into Hexblade is so popular because it’s just a 1 level dip. Like all hexadins we're getting Booming Blade, Eldritch Blast, Hex and Armor of Agathys. Both the bard and paladin uses courageous buffs which are "increase 15% damage of team + added 6% damage of caster's attack". Its features revolve around durability, elemental damage, flight, and other things that are always useful in almost every D&D campaign. The hits just keep coming all the way up to Improved Divine Smite. If you think one 6th level spell is better than access to divine smite, just take a moment to think what you just said. Add a Comment. Now we have a +3 for all spells and weapon rolls. So there's not much point to an even split between bard and paladin; you're just watering down both classes. My "worst" build was a Goblin Paladin/Druid, made with the intention of Smiting in Wild Shape. Level 9+ Up to you! - You can either advance further in Ancients Paladin to get access to Moonbeam and Misty Step! I just played this for like a year, really enjoyed it. This however does double up on extra Attack (Paladin 5 and Swords Bard 6), which is always a bit unsatisfying. I'd go College of Glamour over College of Swords though. Baldur's Gate 3 companions. ago. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. The bard spell list is a good smorgasbord of magic options for a character who won’t be casting as a primary function in combat. Bard and Sorcerer both seem like strong ways to finish out the build. zenprime-morpheus DM • 6 yr. Hi all, I'm confused with multiclassing especially in this game. Yes, delaying extra attack might hurt a bit, but since those dont stack (I believe) grabbing them from both Paladin and Bard seems a bit wastefull. Those recharge on a. The Paladin/Bard is a jack of all trades of the highest caliber. Even one level of sorcerer gets you four cantrips (the same amount a level 20 bard knows), and two new level 1 spells. as fun is 100% subjective, the only one to answer that question is yourself. It would be a real shame if you kept both the Paladin and the college of swords bard under 5 given that you then lack extra attack, because extra attacks mean way more smiting crit opportunities (since you only. i kind of went off kilter with him and gave him low charisma, but he thought he was very persuasive. Bardic inspiration isn't as bombastic as some of the support spells. Paladin 1 / Hexblade 1 / Paladin 6 / Lore Bard X is similar. I went conquest paladin/lore bard. and Soldier background. You end up with the same amount of skills, just fewer choices for the fist two. Redemption Paladin and Eloquence Bard would give a pretty killer persuasion check so I am down for it. Bardadin - Paladin Bard Build. I would probably go 2 paladin and then the rest bard. You’ve got a few healing spells to supplement other support characters in the party, and you’ve got a few powerful 1st-level spells for dealing damage, like dissonant whispers and thunderwave to fall back on for. The personality of the character evolved in such a way that bard fluff fits him well, and thus far he has been the "tank" of the party (ac 18) and I assume the party would like me to continue to absorb the punishment. Then take bard (sword college) for 5 levels getting you third level spells and inspiration back on short rests. 3rd level is. Bards don’t have a lot of direct damage options, so Fury of the Small is a welcome addition. Essentially, a paladin is like a fully automatic weapon: you have to have fire discipline, or you're going to run dry well before the fight ends. If they wanted the magic boost, it might make more sense to start the multi-class at 11 instead of 10 (you'd then gain a new slot each level and also get the bard's 1st/2nd level spell list plus some. If you're looking for something fresh I'd recommend war/sha because it is the most different from mag/brd. IMHO bard is more fun and engaging play style as you have small AOE on specific skills and have to track party members in addition to boss mechanics. Mornmagor • 4 mo. Like other paladins, the Bardadin is MAD, requiring high stats in three ability scores. This isn't a videogame where drawing enemy aggro is a mechanic or guaranteed at all. Paladin 7 is very powerful but I'd probably go into Warlock rather than Bard.